Continuing my research into game development, I have managed to create an infinite scroller-type game, similar to Flappy Bird. This is part of my ongoing short course development. The game includes elements such as infinite background scrolling, colliders, a score counter, scene management and utilises an object pooling system to optimise performance. The sprite objects were created in Adobe Photoshop.
This is one of the images I created as part of my first Master’s degree (MA Printmaking), which I studied twenty years ago at Camberwell College of Arts, London.
It was one of my early attempts at using the new Layers feature in Photoshop 3 (in previous versions you had a floating selection which was committed to a flattened image for life once it was deselected).
I was in the phase of starting to mix photography (non-digital), printmaking (in this instance mezzotint) and digitally originated fractals (KPT Fractal Explorer extension for Photoshop 2.5) to generate hybrid collages.
I am in the process of revisiting the Jabberwocky, a nonsense poem which appears in Lewis Carroll’s 1871 children’s story Through the Looking-Glass, and What Alice Found There.
The dragon-like filigree qualities of the fractal element reminded mr of John Tenniel’s famous illustration.
Note at this stage that the the name Jabberwock refers to the beast, the Jabberwocky is the poem itself. Although in my original image I refer to the beast, my subsequent exploration will involve the whole poem.
In my remakes I intend to explore the poem through a variety of media, including traditional print, book art, video, animation and augmented reality (Aurasma). Busy times are ahead!
This is my new web domain – Apple ditched their web hosting last year, so I’ve upped sticks and arrived here on WordPress. This site is also born out of me learning WordPress for two courses I teach on: BA (H0ns) Design and BA (Hons) English Language & Literary Studies, both at the University Centre at Blackburn College, UK. There’s quit a bit of old stuff on here – it’s what I have to hand, but I’ll be posting new material up shortly – animation, interactive and written…